Processing is a flexible software sketchbook and a
language for learning how to code within the context
of the visual arts. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology. There are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning and prototyping.
In order to help myself learn the processing language I followed the video tutorials which can be found at hello.processing.org.
These tutorials are set up as part of code.org's Hour of Code so by completing the tutorials I also gained the certificate shown to the left.
As well as the tutorials I also used the Processing Reference page that can be found at processing.org which is a library of Processing's functions to help create a library for myself of how to create different shapes and carry out certain functions.
Example code of which I learnt using the Processing Reference page...
I have created these sketches from tutorials on processing.org/tutorials then adapted them to make them my own. I also looked at examples from openprocessing.org to gain extra inspiration and see what was possible to create.
Variables holding positions as integers so that functions can call them to position shapes.
When mouse is clicked the square is white otherwise the square is red.
This function takes a screen shot of the window when any key is pressed.
Sets window size and the background colour.